Original level creator: (unknown)
Modified by: Mechanist
Level: The Keep v2
Type: Ground (Duel)

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Install path:
...(Drakan installation directory)\Multiplayer\Ground\The Keep\

Prerequisites/dependencies:
1. The Music Common database must be installed (version 0.1 or later).
2. The Weapons Common database must also be present (version 0.1 or later).
3. The "SoundCacheSizeKB" parameter in Drakan.cfg needs to be set to 8191 or higher (otherwise Drakan will crash due to buffer overflow as soon as this map is loaded).
4. The "Fountain of Life 3" map needs to be installed.

All of these prerequisites are automatically fulfilled if this map is installed via the Community Patch.

If editing Drakan.cfg manually, remember that there are 2 copies of it; for most users (those who haven't modified their Arokh.ini), that means:
...(Documents)\My Games\Drakan\Drakan.cfg

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Info:

Improved version of The Keep.

What has been changed:
 - Added background music,
 - Added an optional "Hard mode" weapon: the wine bottle (see the description below),
 - Made the fireplace fire actually deal damage on contact (this was clearly intended by the original author, but the damage effect had been set up improperly, preventing it from causing any damage),
 - Moved the spawn points outside of the duel arena, so that players who join the game won't suddenly find themselves squarely in the middle of an ongoing battle,
 - Redecorated the bookshelf.

About the wine bottle:
For players who wish to "show off" and/or practice fighting against a better-armed opponent, it should fit the bill nicely.
Think you're REALLY good? Then grab a wine bottle from the table, and PROVE it!

The bottle is inferior to the starting weapon in pretty much every respect, as it does less damage and has a much shorter reach; its only advantage is that it's slightly faster.
Just like the regular sword in this map, it doesn't break and has 0% chance to stagger on hit - since while the opposite case would arguably be hilarious, it would largely defeat the purpose of using the bottle as a weaker duel weapon.

In addition to the aboveoemtioned purpose, it's also good for training purposes when there's a significant skill gap between players.

Note: the bottle can also be picked up by pressing the "USE ITEM" key when standing next to it, in addition to the usual way of acquiring multiplayer pickups (by walking into them).

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(please see the included 'The Keep.doc' for the original author's readme file)